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Keywords / Skills : 3D Programmer, 3D programming, virtual sports, video game, 3D engines and development, Amazon Lumberyard, C++, SQL, C#, Atlassian JIRA, API 3D, Shader languages

3 - 6 years
Posted: 2019-10-20

Industry
IT/Computers - Software
Function
IT
Role
Software Engineer/ Programmer
Posted On
20th Oct 2019
Job Ref code
JPC027641
Job Description
Job Description :

Job Description: The 3D programmer will be responsible for the features that render the 3D game universe (e.g. render architecture, materials, shaders, texture, SFX, lighting, etc.).
Responsibilities
The main and routine tasks of the 3D programmer are to:
Compile and understand the 3D intentions of the project, document development needs and assess technical feasibility;
Analyse existing 3D functions in the engine and see if they are in line with intentions;
Suggest improvements whenever necessary by designing and implementing new systems;
Collaborate with the graphic design technical director to establish constraints and communicate the technical possibilities of the various 3D features to the artistic teams;
Suggest innovations inspired by other from the games industry;
Validate and verify whether the newly developed and integrated 3D systems meet the specific and general project intentions and are coherent with existing code;
Optimize whenever necessary;
Support the 3D features and systems designed for production;
Determine and correct the 3D bugs identified by other working units and the quality control team;
Document the work to transfer knowledge and enable users (other working units) to understand how to use the 3D systems and functions;
Carry out all other related tasks.
Relevant Experience
3 years’ experience minimum in 3D programming, ideally in the virtual sports or video game sector, or any other relevant experience.
Skills and Knowledge
Strong knowledge of 3D engines and development
Experience with Amazon Lumberyard
Strong experience of C++
Knowledge of C#, and SQL will be an advantage
Knowledge of Atlassian JIRA
Good analytical and synthesis skills;
Problem-solving skills;
Autonomy and resourcefulness;
Attention to detail;
Results oriented;
Ability to work as part of a team;
Ability to adapt to change;
Knowledge of API 3D and Shader languages;
Good communication skills with the ability to communicate in English, both verbal and written
Key Skills: The 3D programmer will be responsible for the features that render the 3D game universe (e.g. render architecture, materials, shaders, texture, SFX, lighting, etc.).
Responsibilities
The main and routine tasks of the 3D programmer are to:
Compile and understand the 3D intentions of the project, document development needs and assess technical feasibility;
Analyse existing 3D functions in the engine and see if they are in line with intentions;
Suggest improvements whenever necessary by designing and implementing new systems;
Collaborate with the graphic design technical director to establish constraints and communicate the technical possibilities of the various 3D features to the artistic teams;
Suggest innovations inspired by other from the games industry;
Validate and verify whether the newly developed and integrated 3D systems meet the specific and general project intentions and are coherent with existing code;
Optimize whenever necessary;
Support the 3D features and systems designed for production;
Determine and correct the 3D bugs identified by other working units and the quality control team;
Document the work to transfer knowledge and enable users (other working units) to understand how to use the 3D systems and functions;
Carry out all other related tasks.
Relevant Experience
3 years’ experience minimum in 3D programming, ideally in the virtual sports or video game sector, or any other relevant experience.
Skills and Knowledge
Strong knowledge of 3D engines and development
Experience with Amazon Lumberyard
Strong experience of C++
Knowledge of C#, and SQL will be an advantage
Knowledge of Atlassian JIRA
Good analytical and synthesis skills;
Problem-solving skills;
Autonomy and resourcefulness;
Attention to detail;
Results oriented;
Ability to work as part of a team;
Ability to adapt to change;
Knowledge of API 3D and Shader languages;
Good communication skills with the ability to communicate in English, both verbal and written

About Company

Arminus Software Private Limited
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